Build the game once. Sell the run again.
Create reusable Game Templates for ticketed location-based experiences, sell Game Bookings as live instances, and let players purchase, redeem, and check in without rebuilding every time.
Same check-in DNA. Different sales loop.
Poker runs and scavenger hunts use standard event create flows. Games use templates plus bookings for repeatable ticketed runs.
Game Templates
Define the experience once—stops, rules, and structure you will reuse.
Game Bookings
Sell paid instances participants buy into. Managed separately from classic event lists.
Redeem & play
Players purchase in the app or on the web, redeem, then check in at required locations.
Close when done
Announce/close manually, or auto-complete when players finish required locations.
Purchase → redeem → route check-ins.
Day-of play still uses the participant app for required location check-ins.
Buy a game ticket
Secure Stripe checkout in the app or on public game pages.
Redeem the booking
Use game detail / redeem flows provided for that booking.
Check in on the route
Required stops use the same QR + GPS participant app experience.
Finish & results
Booking completes when you close it or when required stops are done.
Players see this on their phones.
Day-of play lives in the WayHopper participant app. Share the player view with your riders and hunters.
// What participants do { "discover": "events near you", "join": "ticket or keycode", "check_in": "QR + GPS", "share": "photos & badges" }
Works across every WayHopper event type.
How are games different from poker runs?
Games use Game Templates + Game Bookings for repeatable ticketed instances. Poker/scavenger use standard event create flows.
Can I run the same game repeatedly?
Yes—that is the point of templates: sell new bookings without rebuilding from scratch.
Where do players buy?
In the WayHopper app or on public game detail / ticket flows on the web.
Do games use QR check-in?
Yes. Day-of play still uses the participant app for required location check-ins.
More of the organizer stack.
Interactive Maps
Routes, pins, embeddable maps.
Locations & Check-In
Stop library, QR, geo radius.
Ticketing
Tickets, keycodes, materials.
Payments & Payouts
Stripe Connect after the event.
Day-of Operations
Monitor, remind, recover.
Photos & Results
Moderate, announce, share.
Location Entry Portal
Partners add their own stops.